The ten factions / KPR
Keepers
· 0 builds in this style
The people who would not let the world forget.
The entry
Born in the Silent Years as those who refused to lose what was known, they became librarians, printers, and teachers, and their work, more than any other, assembled the Registry itself.
Livery & marks
Crossroads houses that are part library, part print shop, part inn. Quiet authority, and the belief that forgetting is how the world broke.
On the road
Bench and field reference · KPR
- Paint & palette
- No livery at all. A dark coat, clean hands, and the ledger wrapped in black oilcloth are the whole uniform, and the town would consider anything more to be showing off.
- Field cue
- A worn coat, clean hands, a ring of keys that opens less than it used to, and a ledger wrapped in oilcloth.
- Common posture
- Quiet authority. A Keeper cannot force you to leave, but every door in town follows their lead.
- Best contact
- Ask for the ledger. Sign it honestly.
- Registry mark
- A closed ledger, drawn as a tall rectangle with one line down the center.
- Home ground
- Archive house at a crossroads: part library, part print shop, part inn, and the press smell reaches the road before the door does. In town, the ledger house holds a counter, a key board, survey plates hung like photos, a warm kettle, and the Registry copy chained to the desk.
Examples for this faction
Build ideas, not standards
Reference only
Factions are part of the Longlight world's story — there is nothing to join and nothing to sign up for. Borrow their colors, marks, and attitudes for a build if they inspire you, or ignore them entirely.
Builds in this style
0 published builds
No published builds borrow this look yet.